Game Play: Games can be played with several variations. With or without conventional "strikes," with or without base runners.
Number of Players per Team: 1-5. Typical games are 3-7 innings and teams are comprised of 3 fielders and a pitcher with a "BETEYAH Strike Zone" for a catcher.
Length of Game:
Games can be played by inning or by run total agreed on by both teams. Typical games are 3-7 innings. Innings are 3 outs per team.
Tips for Pitching: Pitches can be thrown to mimic fastballs, curveballs, sliders, change-ups and rising pitches. Experiment with over hand, side arm and under hand deliveries to change the way the BETEYAH curves or breaks. Try holding the BETEYAH with the logo facing you or away from you to change the direction of break.
Tips for Hitting: Let the get "deep" BETEYAH in the Strike Zone instead of trying to hit it in out in front of your swing. Don't swing as fast as you can, instead work on making contact and then when you have the timing, work on bat increasing bat speed. Always follow the full flight path of the BETEYAH even if you do not swing, so you learn to effectively track the BETEYAH.
Field Layout: As compared to a normal baseball field, BETEYAH uses no 2nd base. Home to 1st is 50 feet. From 1st to 3rd is 50 feet. The pitcher's distance is 45 feet and centered halfway between 1st and 3rd base. Foul lines follow the 1st and 3rd base lines as on a typical baseball field. From home plate forward 15 feet, from foul line to foul line is also a "foul ball area."
If a BETEYAH
is hit, and it does not go past 15 feet, it is considered a foul ball. The home run line or "outfield fence" area is typically 100 feet from home plate and follows an arc like a typical baseball field. Cones can be used to mark foul ball areas and the home run line, or a thin, brightly colored rope can be laid out to mark home run line.
How to get Strikes: When a pitch is thrown and it hits the "BETEYAH Strike Zone," it is a strike. A swing and miss is also a strike. Any pitch that hits the batter is "no pitch" and does not count as strike if it bounce into the strike zone after hitting the batter. There are no "hit by pitches" or walks issued. A player either gets a hit or makes an out before the next batter hits. When a batter has two strikes and hits a foul ball that touches the ground with out being caught, it is a foul ball. If a batter hits a foul ball and it is caught before it hits the ground, by any player on defense, it is an out. If the batter has two strikes and foul tips the BETEYAH disc into the strike zone target, it is considered a caught third strike and an out.
Playing and Scoring runs: When played with base runners, runs are scored in the traditional baseball way. Runners advance on hits only and there are no steals or walks. Outs are made by throwing to the proper bases for the force out or the tag must be applied to the base runner.
When Played as a 2 Person Game:
Field dimensions stay the same, however the pitcher's rubber and home plate are the only bases used. If the pitcher catches the BETEYAH before it hits the ground it is an out. If not caught in the air and hit fair, a batter must run and touch the pitcher's rubber then return to touch home plate before the pitcher retrieves the BETEYAH and either touches the strike zone with the BETEYAH or throws and hits the target with the BETEYAH. As long as the runner touches home plate before the BETEYAH hits the target, it is one run.
When Played Without Base Runners:
Outs and runs are determined by how the defense handles the BETEYAH. By being caught in the air or by fielding a grounder cleanly an out is recorded. Any bobble on a ground ball is a run for the offense (Fly balls can also be judged by the "no bobble/error rule if teams want) . If the BETEYAH stops moving before it is picked up, it is also a run for the offense. If a BETEYAH is hit over the "home run line" it is a run for offense.